FbxGeometryLoader Class
(Qt3DRender::FbxGeometryLoader)Reimplemented Public Functions
| virtual Qt3DRender::QGeometry * | geometry() const |
| virtual bool | load(QIODevice *ioDev, const QString &subMesh = QString()) |
Protected Functions
| void | processMesh(int *mesh) |
| void | processNode(int *node) |
| void | recurseNodes() |
Member Function Documentation
[virtual] Qt3DRender::QGeometry *FbxGeometryLoader::geometry() const
Gives the list of attributes that can be used to render a 3D form. Returns a pointer to the geometry object.
[virtual] bool FbxGeometryLoader::load(QIODevice *ioDev, const QString &subMesh = QString())
Loads the specified subMesh using a device ioDev. Returns true on success, false otherwise.
[protected] void FbxGeometryLoader::processMesh(int *mesh)
Process all vertices of the specified mesh.
[protected] void FbxGeometryLoader::processNode(int *node)
If the parameter node has the attribute eMesh, process the Mesh. If not, process the children of that node.
[protected] void FbxGeometryLoader::recurseNodes()
Traverse the node hierarchy and process the children of each node.